And look at Steam Ladder, which chronicles who's played a given game for longest. I'm worried that these are exactly the same people, still playing this manipulative thing three years on. But, give or take a few hundred concurrent players depending on the month, it's very much keeping on keeping on. It's declining, for sure, and its current peak concurrent players of between 2500-3000 are a long way off the 22,000 heyday of May 2015. According to Steam Charts - which uses Steam's own stats data to document how many people are playing a given game at a given time - AdCap's player base has remained remarkably steady over the past 18 months. Writing this piece is perdition for me, acknowledging my shame in order that I can move past it. It also put paid to the idea that I am above such things now. Which puts paid to the idea that this monstrous thing had quietly gone away. A big patch with the outfits landed in May, and tomorrow the next limited-time event, with EXCLUSIVE upgrades and UNLOCKS and EPHEMERAL MEANINGLESS NUMBERS, kicks off. What really caught my eye is that AdCap is still putting out regular updates and in-game events. Unlock new outfits! Monocles, jackets and trousers! Unlock different ones for the three different planets you run your spectral empire from! Never stop buying! OBEY. But this is AdVenture Capitalist, so outfits are not adornments but rather number multipliers in their own right. Outfits for your completely static avatar who is almost exclusively seen as a tiny, frozen headshot at the top-left of the screen. There are event slot machines that dole you out apparently random rewards which are, quite by chance, always the smallest possible outcome.Īlso new are outfits. Naturally, you never generate enough of this to buy anything useful, so the siren call of spending real monies becomes unignorable very quickly. There's a whole raft of paid profit and speed multipliers to be had, plus a new-ish system whereby certain achievements earn in-game 'gold' that can be spent on said multipliers. There was always an option to buy profit multipliers, but it never had the same pull as waiting for a production upgrade button to illuminate once you had enough in-game spondoolies. For all the horror of how deeply it got its hooks into anyone unwise enough to sample its illusory accomplishments, AdCap was surprisingly restrained in terms of upselling shortcuts and speed-ups. The AdVenture Capitalist of 2018 is a different beast to the Adventure Capitalist of 2015. I figured the same, eventually, would have been true of anyone who let this outwardly jaunty poison into their veins, and that AdVenture Capitalist's 2015 boom would have long ago turned to bust. After a few months watching static backdrops generate pretend money when I should have been earning real money, I caught a glimpse of myself in the mirror and ejected in self-disgust. 2015.08.14.CT (145.Three years ago, I was consumed by - I don't say this lightly - an addiction to AdVenture Capitalist, one of those clicker aka idle games that briefly ate all our minds. Activate the trainer options by checking boxes or setting values from 0 to 1ĪdVenture Capitalist - v.Click the PC icon in Cheat Engine in order to select the game process.You'll buy 30 at the price of whatever 10 would have cost.ĭon't forget to "Enable Speedhack" and set to 500 and "Apply" The final total to be purchased is calculated by multiplying the value of "Multiplier" and "Buy".Įxample: "Multiplier" value in table is set to 3. Multiply the number of business gained per purchase by value set at "Multiplier". (Doesn't look obvious, just double click where a "value" would be if it had one) You can enter a value at this group header to change business costs at once. (Doesn't look obvious, just double click where a "value" would be if it had one)Įdit the cost of the next purchase of each business. You can enter a value at this group header to change business counts at once. Game generates code dynamically, must convert cash to Mega Bucks once before this will work.Įdit the number of each business you have. Game generates code dynamically, must buy one upgrade/manager before this will work.ĭisable Cash Decrease - Currency Conversion:Ĭash will not decrease when converting cash to Mega Bucks. Game generates code dynamically, must buy one business before this will work.Ĭash will not decrease when buying managers/upgrades. Thanks!Ĭash will not decrease when buying businesses. If you release a table based on mine, please give credit in the notes. Feel free to use and modify this table as you see fit. This is my first publically released table. Here is my table for AdVenture Capitalist - 1.
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